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Big Waster AR
Project type
Mobile Application
Date
Feb, 2019
Location
Hong Kong
Role
Product Designer
Big Waster AR is a groundbreaking mobile AR application that I had the privilege to work on as a Digital Product Designer for the Environmental Protection Department of Hong Kong. Leveraging my skills in Adobe Illustrator, Autocad, Unity, and Figma, I played a crucial role in designing the UI/UX of the app and building it in Unity.
The highlight of this project was the development of the drawing scanning function, which allowed users to scan target drawings and bring the AR 3D character, Big Waster, to life. This innovative feature added an immersive layer to the user experience and effectively communicated the importance of environmental protection.
Additionally, I integrated photo and video capture tools within the app, enabling users to capture and share their interactions with Big Waster on social media. This not only increased user engagement but also facilitated the spread of environmental awareness through virtual experiences.
By taking charge of the technical aspects of the project, I successfully created an interactive and educational platform that merges the virtual and physical worlds. The Big Waster AR app has had a significant impact in promoting environmental consciousness and sustainability in Hong Kong, garnering positive feedback from users and fostering a sense of responsibility towards the environment.









